keywords - special keywords can be used in spawning for control or effects: - value keywords: RND, RNDBOOL, RNDLIST, RNDSTRLIST, RANDNAME, INC, MUL, MOB, SERIAL, SKILL - control keywords: WAITUNTIL, IF, WHILE, and GOTO - action keywords: ADD, EQUIP, GIVE, TAKE, TAKEBYTYPE, CAST, SAY, MSG, SENDMSG, BCAST, RESURRECT, POISON, DAMAGE, MUSIC, EFFECT, SOUND, GUMP, DESPAWN, DELETE, KILL, ANIMATE, OFFSET - loot keywords: ARMOR, WEAPON, JEWELRY, JARMOR, JWEAPON, SARMOR, SHIELD, LOOT, LOOTPACK, POTION, SCROLL, NECROSCROLL - access keywords: GET, GETONTHIS, GETONPARENT, GETFROMFILE, GETONSPAWN, GETONCARRIED, GETONMOB, GETONTRIGMOB, SET, SETONTHIS, SETONPARENT, SETONSPAWN, SETONSPAWNENTRY, SETONCARRIED, SETONMOB, SETONTRIGMOB, PLAYERSINRANGE, TRIGSKILL The only things that are not listed are the new spawn control keywords: #NOTILES,startid[,endid] #TILES,startid[,endid] #WET #DXY,dx,dy[,dz] #XY,x,y[,z] #RELXY,xinc,yinc[,zinc] #CONDITION,proptest #PLAYER[,range] #WAYPOINT,prefix[,range] #XFILL[,inc] #YFILL[,inc] #EDGE[,inc]