using System; using System.IO; using System.Text; using Server; using Server.Network; using Server.Accounting; using Server.Mobiles; namespace Server.Misc { public class PlayerLogin { public static void Initialize() { EventSink.Login += new LoginEventHandler( Player_Login ); } private static void Player_Login( LoginEventArgs args ) { Mobile m = args.Mobile; Account acct = m.Account as Account; NetState ns = m.NetState; Console.WriteLine( "Login: {0}: Account '{1}', Has logged in with character '{2}'", ns, acct, m.Name); } } }