I have another question:
How can i set a delay between 2 trigger?
I tried to create a spawn that is activated only if the player have a certain item on the backpack... If the player have the item then an escortable will be spawned, and it works correctly... But when the player accept the escort, the spawn immediatly restart the trigger and respawn another escortable (its bad to see 2 identic npcs in a quest
).
Im sorry for my very bad english, il do my best to let you understand what i mean!