CODE |
IF/{GETVAR,Pilot1},Direction=North/11 |
CODE |
IF/GETVAR,Pilot1,Direction= North/11 |
CODE |
IF/{GETVAR,Pilot1},playermobile,Direction= North/11 |
CODE |
1 SETVAR,Pilot1/[GET,Pilot,Basebook,Author} 2 SETONMOB,{GETVAR,Pilot},Playermobile/location/GET,FlyingCarpet,Xmlspawner,Location |
CODE |
(0 SETVAR,Pilot1/[GET,Pilot,Basebook,Author}//tried defining the variable here aswell with no luck//)) 1 IF/{GETVAR,Pilot},Direction=North/11 1 IF/{GETVAR,Pilot},playermobile,Direction=SOUTH/12 1 IF/GETVAR,Pilot,playermobile,Direction=East/13 1 IF/{GETVAR,Pilot},playermobile,Direction=West/14 11 SETVAR,Direction/{y/INC,-} 12 SETVAR,Direction/{y/INC,} 13 SETVAR,Direction/{x/INC,-} 14 SETVAR,Direction/{x/INC,} |
CODE |
1 IF/{GETVAR,Pilot},Direction=North/11 1 IF/{GETVAR,Pilot},playermobile,Direction=SOUTH/12 1 IF/GETVAR,Pilot,playermobile,Direction=East/13 1 IF/{GETVAR,Pilot},playermobile,Direction=West/14 |
CODE |
IF/GETONMOB,{GETVAR,Pilot1},PlayerMobile,Direction=#North/12 |
CODE |
1 SETVAR,Pilot1/{GET,Pilot,Basebook,Author) 2 IF/GETONMOB,{GETVAR,Pilot1},PlayerMobile,Direction=#North/11 2 IF/GETONMOB,{GETVAR,Pilot1},PlayerMobile,Direction=#South/12 2 IF/GETONMOB,{GETVAR,Pilot1},PlayerMobile,Direction=#East/13 2 IF/GETONMOB,{GETVAR,Pilot1},PlayerMobile,Direction=#West/14 GOTO/2 11 SETVAR,Direction/@y/INC,- 12 SETVAR,Direction/@y/INC, 13 SETVAR,Direction/@x/INC, 14 SETVAR,Direction/@x/INC,- |