I have been setting up a lot of TOD vendor spawners that spawn shortly before their shops are open and despawn shortly after they close. I wanted to maintain the information about the vendor spawned, so I use information like:
Tailor/Race/Elf/Female/True/Hue/0x5B/HairItemID/0x2FCC/HairHue/2497/Name/Buttercup
This works ok, except for a couple things. One, it still has a random sex even though I defined it. Two, it makes a random hairstyle, even though that is defined as well. It does this no matter whether the npcs are human or elves, always the sex and hair style are not held.
What am I doing wrong here?
You're setting the female-flag but you forgot to change the bodyvalue. Setting a bodyvalue of 401 results in a human female body (If you are using ML-Elf bodies, change this value). The female flag solely influences scripts which check on it. It has no influence at all to the appearance as many skins do not have an extra female version.
I have no idea on the hair, though.
Tailor/Race/Elf/Female/True/Bodyvalue/401/Hue/0x5B/HairItemID/0x2FCC/HairHue/2497/Name/Buttercup
Thank you, Lichtblitz, I will set the body values then. By the way, if I set the body value do I still need to set the sex as well? Or will there be a chance of having a female bodied male named buttercup?
That depends on the scripts you are running on your shard. For example if you are using Anatomy or EvalInt on a Mobile that is flagged as female the overhead text will say something like "She looks..." and not "He looks...".
These are just details but on the other hand there's not much effort in setting the female-property as well.
True its not much effort to designate the sex as well, I was just curious =)
Thank you for the quick responses.