QUOTE (DazedAndConfused @ May 04, 2007 08:40 am) |
Thanks Arte, is the * used if you do not target based on a playermobile with a specific name? |
QUOTE |
- Name tests have been modified to support a special wildcard "*" that will match any name. (thanks to Kaon for the suggestion) There are three types of name argument that can be used in tests and keywords 1) standard non-empty name argument (match specific named objects) 2) empty name argument (match only unnamed objects) 3) special * name argument (match objects with any name) This should work anywhere that a name argument is normally required. So, for example using a TriggerOnCarried string of *,heavycrossbow would allow triggering when the player was carrying a heavy crossbow regardless of the name. |