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<?xml version="1.0" standalone="yes"?> <XmlQuestNPC> <NPC> <Name>Andrey</Name> <Running>True</Running> <ProximityRange>3</ProximityRange> <AllowGhost>False</AllowGhost> <SpeechPace>10</SpeechPace> <ResetTime>0.333333333333333</ResetTime> <ConfigFile>npcbase</ConfigFile> <SpeechEntries>10</SpeechEntries> </NPC> <SpeechEntry> <EntryNumber>0</EntryNumber> <ID>0</ID> <Keywords>Hello there!</Keywords> <DependsOn>0</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>10</EntryNumber> <ID>10</ID> <Text>I have a problem, and I need your help, will you do me a favour?</Text> <DependsOn>0</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>20</EntryNumber> <ID>20</ID> <Text>Great! Heres what i need.</Text> <Keywords>yes,ok,ye,sure,k,np</Keywords> <DependsOn>10</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>30</EntryNumber> <ID>30</ID> <Text>Okay.</Text> <Keywords>No,nope,no way</Keywords> <DependsOn>10</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>40</EntryNumber> <ID>40</ID> <Text>MIND YOUR MOUTH!!!!</Text> <Keywords>fuck,shit,piss,cunt,arse,wank</Keywords> <DependsOn>10</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>50</EntryNumber> <ID>50</ID> <Text>lol? are you REALLY laughing?</Text> <Keywords>lol,rofl,lawl,kawk</Keywords> <DependsOn>10</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>60</EntryNumber> <ID>60</ID> <DependsOn>20</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> <Gump>GUMP,Andrey,3/My axe is blunt, and it needs to be sharpened again, if you take it to Simeon the weaponsmith He can do the job, i will reward you handsomely</Gump> </SpeechEntry> <SpeechEntry> <EntryNumber>70</EntryNumber> <ID>70</ID> <DependsOn /> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>80</EntryNumber> <ID>80</ID> <Keywords>Accept</Keywords> <Action>GIVE/<questholder/name/A Jagged Edge/description1/Take Andrey's Axe to Simeon the Weaponsmith/description2/Return Andrey's Sharpened Axe/objective1/GIVENAMED,Simeon,Andrey's Axe,1/objective2/GIVENAMED/Andrey, Andrey's Sharpened Axe,1/autoreward/true/rewardstring/@bag/ADD/goldring></Action> <DependsOn>60</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>False</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> <SpeechEntry> <EntryNumber>90</EntryNumber> <ID>90</ID> <Action>GIVE/<axe/name/Andrey's Axe/Hue/2212></Action> <DependsOn>80</DependsOn> <Pause>1</Pause> <PrePause>-1</PrePause> <LockConversation>True</LockConversation> <IgnoreCarried>False</IgnoreCarried> <AllowNPCTrigger>False</AllowNPCTrigger> <SpeechStyle>Regular</SpeechStyle> <SpeechHue>-1</SpeechHue> </SpeechEntry> </XmlQuestNPC> |