Full Version : Returning to server administration and what the???
xmlspawner >>Q&A >>Returning to server administration and what the???


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bubzy1000- 10-28-2006
QUOTE

<?xml version="1.0" standalone="yes"?>
<XmlQuestNPC>
  <NPC>
    <Name>Andrey</Name>
    <Running>True</Running>
    <ProximityRange>3</ProximityRange>
    <AllowGhost>False</AllowGhost>
    <SpeechPace>10</SpeechPace>
    <ResetTime>0.333333333333333</ResetTime>
    <ConfigFile>npcbase</ConfigFile>
    <SpeechEntries>10</SpeechEntries>
  </NPC>
  <SpeechEntry>
    <EntryNumber>0</EntryNumber>
    <ID>0</ID>
    <Keywords>Hello there!</Keywords>
    <DependsOn>0</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>10</EntryNumber>
    <ID>10</ID>
    <Text>I have a problem, and I need your help, will you do me a favour?</Text>
    <DependsOn>0</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>20</EntryNumber>
    <ID>20</ID>
    <Text>Great! Heres what i need.</Text>
    <Keywords>yes,ok,ye,sure,k,np</Keywords>
    <DependsOn>10</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>30</EntryNumber>
    <ID>30</ID>
    <Text>Okay.</Text>
    <Keywords>No,nope,no way</Keywords>
    <DependsOn>10</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>40</EntryNumber>
    <ID>40</ID>
    <Text>MIND YOUR MOUTH!!!!</Text>
    <Keywords>fuck,shit,piss,cunt,arse,wank</Keywords>
    <DependsOn>10</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>50</EntryNumber>
    <ID>50</ID>
    <Text>lol? are you REALLY laughing?</Text>
    <Keywords>lol,rofl,lawl,kawk</Keywords>
    <DependsOn>10</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>60</EntryNumber>
    <ID>60</ID>
    <DependsOn>20</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
    <Gump>GUMP,Andrey,3/My axe is blunt, and it needs to be sharpened again, if you take it to Simeon the weaponsmith He can do the job, i will reward you handsomely</Gump>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>70</EntryNumber>
    <ID>70</ID>
    <DependsOn />
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>80</EntryNumber>
    <ID>80</ID>
    <Keywords>Accept</Keywords>
    <Action>GIVE/&lt;questholder/name/A Jagged Edge/description1/Take Andrey's Axe to Simeon the Weaponsmith/description2/Return Andrey's Sharpened Axe/objective1/GIVENAMED,Simeon,Andrey's Axe,1/objective2/GIVENAMED/Andrey, Andrey's Sharpened Axe,1/autoreward/true/rewardstring/@bag/ADD/goldring&gt;</Action>
    <DependsOn>60</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>False</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
  <SpeechEntry>
    <EntryNumber>90</EntryNumber>
    <ID>90</ID>
    <Action>GIVE/&lt;axe/name/Andrey's Axe/Hue/2212&gt;</Action>
    <DependsOn>80</DependsOn>
    <Pause>1</Pause>
    <PrePause>-1</PrePause>
    <LockConversation>True</LockConversation>
    <IgnoreCarried>False</IgnoreCarried>
    <AllowNPCTrigger>False</AllowNPCTrigger>
    <SpeechStyle>Regular</SpeechStyle>
    <SpeechHue>-1</SpeechHue>
  </SpeechEntry>
</XmlQuestNPC>



Heres my quest, please excuse the bad language in the middle.
when the questholder is given, i get an error

XmlQuestNPC:goldring : Property not found

bubzy1000- 10-28-2006
done, i put a "/" where there should have been a ","