
Player Events
« Previous Entries Next Entries »Kingly Business
Thursday, June 13th, 2013"Kingly Business..!"As usual, I had just been thrown out of Samael’s Mansion, so I decided to head back to Narrowhaven’s. Once in town, I had trouble making my way towards the "sacred room of peace". Without paying much attention t…
Family (So thats what you call a family?)
Thursday, June 13th, 2013(picture by me, Its not that great, but it’ll do:))———————————-FAMILY – PART 1(Authors note – When reading, imagine Daynedun with a Scottish accent. It will make his dialog easier to read.)———————————-“Tha…
A sad man holds but one tear
Wednesday, June 12th, 2013A playful dreamscape opened before him. Hazel eyes peered into the darkness fearing not death, but loss. A lonely man no-one really knew, blood drips and fills the rose colored petals, his breath escapes and paints an endless sky, his heart beats and …
<Delete the post please>
Wednesday, June 12th, 2013<Delete the post please>
Mysterious Murder
Sunday, June 9th, 2013Mysterious MurderThe guard had called and out of pure luck and a bit of curiosity, I was on the spot with some others. Somebody was missing and people were growing with concerns. Concerns that I didn’t share, of course, since it has nothing regarding …
Twisted Thoughts; The Quest for Perfection
Wednesday, June 5th, 2013Twisted Thoughts; The Quest for PerfectionExistence being what it was, I’ve always focused on simply surviving to my own nature. Surviving the crowds and false judgments of others as well, now that it comes to my mind. How could I forget? The constant…
Eclaves sad tale
Tuesday, June 4th, 2013Eclaves Sad TaleAs a young boy Eclave was quite Rambutious it was him and his mom and brotherour mom would make Us fight I was only 8 years old she had told me only the strong survive,she told me when your older You and your brother will fightto the …
<Delete the post please>
Sunday, June 2nd, 2013<Delete the post please>
[SVN 667][6/01/2013] Server Update
Saturday, June 1st, 2013– Treasure Map now will spawn for all maps- Treasure maps now have random locations on all maps- Treasure map chests will decay after 6 hours if not emptied & taken- Fix for the server crash caused buy XML on character creation- Added Imbuing Scro…
[SVN 658][5/22/2013] Server Update
Wednesday, May 22nd, 2013– Fixed a small bug with having several different ‘hay’ items- Added a damage cap on all fire breath- Two small fixes to stop the crashing.- Started Adding random traps to dungeons – Dungeon treasure chest level 5 now drops rare items (100 lockpicking…
« Previous Entries Next Entries »